I’m a Creative Director, Art Director and Designer with nearly three decades of experience, creating work that connects through clear intent and strong visual identity. My background combines creative direction with deep technical and production knowledge, spanning real-time interaction, UI systems and full project delivery from concept to completion.My career covers major gaming IPs such as Star Wars Jedi: Survivor and Halo Infinite, as well as automotive HMI design for brands including Lotus, Jaguar Land Rover and GM. I’ve also built and launched my own independent titles, including a well-received mobile game.

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