Fable II, developed by the legendary studio Lionhead, was considered one of the jewels in the crown of the Xbox 360 lineup. During my time leading Rare’s production team, we frequently supported other first-party studios across Microsoft Game Studios.
Working directly with Lionhead’s art team, I produced a range of iconography for menus and the in-game HUD, carefully matching their established style and tone. My team also created a selection of weapons and accessories to help the team hit key production milestones.
Fable II went on to receive strong reviews and remains a standout of the Xbox 360 era.

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