This video sequence was created for Perfect Dark Zero, one of Rare’s key launch titles for the Xbox 360. It was an exciting time at the studio as expectations were high and Microsoft had invested heavily in both the new console and Rare’s future.
I supported the production company Precursor by creating visual assets, posing character models, and generating animated renders incorporated into the final sequence. Beyond the video itself, I produced a range of art assets and design materials used within the game and across its broader marketing campaign.

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