I’m Jonny Severn, also known as Jonathan Severn, an award-winning Creative Director, Art Director and Designer with nearly three decades of experience shaping how people see, interact with and experience technology and entertainment. My career spans video games, automotive, film, television and digital products, combining creative vision, visual storytelling and technical expertise across UI/UX, HMI, motion design and interactive experiences. I’ve led projects from initial concept through to delivery, working on major entertainment properties including Star Wars Jedi: Survivor, Halo Infinite, Halo 5, Kameo, Perfect Dark Zero and Space Jam: A New Legacy, alongside automotive programmes for Lotus, Jaguar Land Rover, Cadillac, Fisker and CEER. I’m also Co-Founder and Director of Pixel Smash Games, bringing my experience in creative leadership, studio development and original IP to independent games including Super Powerboy, Alpha Zoo and Fuzz Battle.

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